Animation Workflow: Jason Martinsen's Body Mechanics Demo

Just came across a fun post on Body Mechanics over on the AM Blog. I've posted a few times regarding Jason's workflow (see below). It's really nice to see the workflow in this form and the thinking behind many choices. Mechanics is one of the keys to making animation feel right and seeing others points of view only lets you creatively think about your next shot better.


Cloudy with a Chance of Meatballs 2 Progression Shot
Jason Martinsen: Hotel T Comparison Reference

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